CG Generalist
We're looking for a CG artist with broad knowledge and experience across the whole 3D pipeline, who can contribute on both the creative and technical sides of production.
Responsibilities
- Modeling, texturing, shading, lighting, animation, environments, simulation and rendering
- Contributing to the creative and technical aspects of production
- Working under the direction of a project supervisor
- Troubleshooting technical issues as they come up
- Delivering high-quality work within project targets
Required
- Maya
- Arnold
- Substance Painter
Nice to have
- Python (a major plus)
- Houdini
- Nuke
You are
- Team player
- Autonomous
- Creative and friendly
Send your reel and CV to apply.
Apply by email